Runs Players Cards Relics

Cards

88 cards
S-Tier 9 cards

Run-warpingly powerful — these cards almost single-handedly win runs.

# Card Plays Win Rate Times Carried
1 Accuracy 421 11.2% 0
2 Calculated Gamble 175 13.1% 0
3 Malaise 60 11.7% 0
4 Storm Of Steel 57 10.5% 0
5 Nightmare 55 20.0% 0
6 Corrosive Wave 32 15.6% 0
7 The Hunt 29 17.2% 0
8 Murder 28 10.7% 0
9 Speedster 13 23.1% 0
A-Tier 14 cards

Strong cards that shape your deck and consistently perform.

# Card Plays Win Rate Times Carried
1 Blade Dance 607 8.7% 0
2 Piercing Wail 572 9.4% 0
3 Footwork 299 9.0% 0
4 Reflex 247 8.9% 0
5 Infinite Blades 222 9.0% 0
6 Tracking 176 9.1% 0
7 Burst 170 9.4% 0
8 Knife Trap 166 9.0% 0
9 Leg Sweep 138 8.7% 0
10 Phantom Blades 99 10.1% 0
11 Sneaky 87 10.3% 0
12 Tools Of The Trade 53 9.4% 0
13 Master Planner 46 8.7% 0
14 Serpent Form 10 10.0% 0
B-Tier 20 cards

Solid picks that are often run-defining but not game-winning.

# Card Plays Win Rate Times Carried
1 Flanking 563 6.0% 0
2 Finisher 303 6.6% 0
3 Expose 289 8.7% 0
4 Tactician 235 6.8% 0
5 Adrenaline 192 7.8% 0
6 Blur 181 7.7% 0
7 Noxious Fumes 178 6.2% 0
8 Up My Sleeve 175 8.0% 0
9 Hand Trick 162 7.4% 0
10 Shadow Step 150 6.7% 0
11 Bullet Time 135 7.4% 0
12 Fan Of Knives 112 7.1% 0
13 Blade Of Ink 104 7.7% 0
14 Accelerant 98 6.1% 0
15 Envenom 92 7.6% 0
16 Outbreak 92 7.6% 0
17 Afterimage 89 7.9% 0
18 Memento Mori 67 7.5% 0
19 Echoing Slash 26 7.7% 0
20 Mirage 12 8.3% 0
C-Tier 34 cards

Situational — may be dead weight without specific synergies.

# Card Plays Win Rate Times Carried
1 Prepared 1305 4.7% 0
2 Cloak And Dagger 657 5.5% 0
3 Leading Strike 532 6.0% 0
4 Acrobatics 412 5.3% 0
5 Dagger Throw 381 4.7% 0
6 Escape Plan 330 3.3% 0
7 Untouchable 300 5.7% 0
8 Backflip 289 5.2% 0
9 Sucker Punch 279 2.5% 0
10 Hidden Daggers 238 5.0% 0
11 Deadly Poison 228 3.1% 0
12 Ricochet 213 4.7% 0
13 Dagger Spray 208 2.9% 0
14 Strangle 195 3.6% 0
15 Flechettes 181 2.2% 0
16 Dash 179 3.9% 0
17 Snakebite 172 5.2% 0
18 Pinpoint 152 3.9% 0
19 Flick Flack 140 2.9% 0
20 Bubble Bubble 137 5.8% 0
21 Bouncing Flask 128 3.1% 0
22 Dodge And Roll 125 4.8% 0
23 Pounce 105 5.7% 0
24 Deflect 103 3.9% 0
25 Assassinate 92 4.3% 0
26 Follow Through 91 2.2% 0
27 Backstab 85 2.4% 0
28 Poisoned Stab 83 2.4% 0
29 Predator 79 5.1% 0
30 Well Laid Plans 74 5.4% 0
31 Shadowmeld 64 3.1% 0
32 Abrasive 48 2.1% 0
33 Anticipate 42 2.4% 0
34 Skewer 17 5.9% 0
D-Tier 11 cards

Over-costed, clunky, or anti-synergy — avoid unless desperate.

# Card Plays Win Rate Times Carried
1 Strike Silent 5040 0.1% 0
2 Defend Silent 4529 0.3% 0
3 Neutralize 2382 0.1% 0
4 Survivor 1447 0.3% 0
5 Haze 108 1.9% 0
6 Slice 57 1.8% 0
7 Suppress 41 0.0% 0
8 Expertise 25 0.0% 0
9 Precise Cut 7 0.0% 0
10 Grand Finale 6 16.7% 0
11 Wraith Form 2 100.0% 0